Showing posts with label Reclusiarch. Show all posts
Showing posts with label Reclusiarch. Show all posts

Wednesday, October 17, 2012

Death Company, Is it worth it ?

Blood Angels Death Company with Bolters and a power fist

If you ever played with them in 5th edition, you know how the Black Rage made them susceptible to be kited around the board. It made them hard to justify for a lot of players, you had to plan around that by making sure that once they were out of a transport, they were in a position to cause havoc.  

6th Edition came around, they lost Initiative 5 but gained another attack on the charge, the torrent of bolter fire is harder to resist has Feel No Pain will save you 33% of the time (5+ against anything except instant death) instead of 50% (4+ against anything but AP1 and AP2, instant death, power weapons). It's harder for infantry in general to get into assault range, no more assault out of a vehicule that didn't move. It's a bit more tactically challenging to get the charge which I believe is where the fun starts.

Blood Angels Death Company works really well as a counter assault unit with 4-5x WS5 S5 attacks per models. They will flood the enemy troops with wounds especially if they have a Reclusiarch to get them rerolls on hit and wounds. You can deck them out with AP2 weapons but the sheer amount of wounds should take care of 2+ armour, equipping power fists simply is an insurance against the volatility of dices or the presence of vehicles.

I've yet to use them with jump packs and Lemartes, they seem rather expensive for what they can hope to accomplish but in support to a deepstriking assault squad I guess they could be decent. I'm not convince that 5x DC with a power fist, jump packs and Lemartes is an efficient 350 points.

The cost is the downfall of the unit and that's why I try to keep mine as bare bone as possible for the task they are meant to accomplish, keeping that in mind will ensure you don't overkit them or try to make them do things that they aren't meant to.

Friday, September 21, 2012

Flesh Tearers WIP

I didn't feel like waiting on my lightbox to make it's way to my doorstep so I've improvised one with a box and a sheet of paper. Result is better than anticipated and might be overkill as these are only work in progress shoot so seeing my work desk in the background wouldn't have been a big deal.

None of these miniatures are finished even tho they're pretty close, still need to base, apply decals and probably tidy up some highlight if I feel like it. In the meantime, here's my Flesh Tearers.

Flesh Tearers Chapter Master Gabriel Seth
Gabriel Seth
Flesh Tearers Sanguinary Priest
Two Sanguinary Priests
Flesh Tearers Assault Marines Squad
Assault Squad (Magnetized backpacks)
Flesh Tearers Tactical Marines Squad
Tactical squad (Still need to figure out what to paint on the banner)
Flesh Tearers Devastator Squad
Heavy weapon options for the Tactical squad \ Devastator
Flesh Tearers Reclusiarch
Reclusiarch (First conversion with green stuff)
Flesh Tearers Death Company and Reclusiarch (Chaplain)
Death Company + Reclusiarch
That's around 70% of what I've painted so far, I really need to get moving with the primer as the days are getting colder around here (optimal priming weather is roughly around 15 - 25 Celcius)